Uranus has an infinite combo, but it's hard to pull outside of very specific situations. The first two are playable and pretty fun, with the first one being the more balanced games. There was one other arcade game, but it's a quiz game.but one with incredibly adorable sprites. Hah.Īnyway, I think the best existing Sailor Moon video games are probably the arcade beat 'em up game, the MegaDrive game, Another Story, and S: Jougai Rantou!? Shuyaku Soudatsusen. I'd also love a Sailor Moon Musou, but that's something completely different. I'd love to see Arc System Works make a new game now that they're more experienced with stuff like Guilty Gear, BlazBlue, and Persona 4 Arena. The rest were made by Angel on their own, with SuperS basically being a revision of S, as they used the same gameplay mechanics. Various Emotion is just.ugly.Īrc System Works co-developed the first Super Famicom fighter with Angel. The 3DO one at least has nice graphics, though. The last two games are supposed to be bad. The second one nerfed the Inners, replaced some good moves with not so good ones, and added Saturn, which is supposedly a bit overpowered.
The first two are playable and pretty fun, with the first one being the more balanced game. Bishoujo Senshi Sailor Moon SuperS: Various Emotion (PlayStation and Saturn) Bishoujo Senshi Sailor Moon S/Pretty Soldier Sailor Moon (3DO) Bishoujo Senshi Sailor Moon SuperS: Zenin Sanka!! Shuyaku Soudatsusen (Super Famicom) Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen (Super Famicom) Since we were talking about the fighters, there are actually four official Sailor Moon fighting games: I might try out that fan translation someday. They're really not import friendly, especially compared to most of the rest of the Sailor Moon games. I tried playing the GameBoy games years ago, but I couldn't get very far, since I couldn't read anything in it.